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Contains Spoilers — endings, names & trigger choices

This page includes ending routes, character outcomes, or specific choices needed to reach an ending.

Red Chat Ritual Walkthrough Major spoilers

Tsumimi Time Mega Chat Guide: Days 2-3

Launch-build UI for Red Chat Ritual Days 2-3: Stream 2 and Stream 3 Mega Chat costs, GamePretty row checks, and which chats route guides say you can skip.

10/25/2026 Ver.1.0.1 Last updated: 10/25/2026 8 min read

FAQ

How many Mega Chat menus appear on Days 2 and 3?
In theloladass Gaming's Ver.1.0.0 recording, Stream 2 (Day 2 night) shows two Mega Chat selection panels, and Stream 3 (Day 3 night) shows two. The official FAQ does not publish a day-by-day Mega Chat count.
Do English guides agree on whether Day 2 Chat 2 and Day 3 Mega Chats matter?
No. GamePretty publishes full option tables for both days. The Barebone all-endings Steam guide, Guidexon all-endings article, and Treyex walkthrough treat Day 2 Chat 2 and Day 3 chats as non-essential. That split stays a documented conflict; one video run cannot settle it.
What currency do Mega Chat price chips use in the launch build?
The home and shop money bar shows amounts with a JPY suffix (for example 8,500 JPY on Day 2 morning). Mega Chat option chips use a yen symbol before the number (for example 5,000 on the top chip). Community guides often print dollar signs; those tiers are not official.
Does this page verify GamePretty's Day 2-3 table?
Partially. Where on-screen labels and costs match GamePretty, rows are marked two-source (GamePretty plus launch-build video). Rows only GamePretty reports, or only the video shows, stay single-source. The essential-versus-skippable question remains conflicted between guide families.
Where is the End 6 fork documented?
Stream 2 Chat 1 contains the branch that community guides tie to End 6. This page does not repeat that fork; see /endings/ending-6/ for the two-source trigger summary and sleep settlement.

What Mega Chat options show on Days 2 and 3?

Stream 2 (Day 2) and Stream 3 (Day 3) each expose two Mega Chat menus in the launch-build video by theloladass Gaming. GamePretty publishes a full English table for all four menus (single community site). Barebone, Guidexon endings, and Treyex say Day 2 Chat 2 and all Day 3 Mega Chats are optional to skip for route planning, which conflicts with treating GamePretty’s table as a mandatory checklist.

Row-level checks against that video (checked 2026-10-25): 14 menu rows (paid plus “Don’t send”) where labels and costs match GamePretty (two-source), 0 label or cost mismatches on rows both cover, 1 GamePretty outcome line (on an option this run did not pick) not observed in this run (single), and 1 standing conflict (essential versus skippable) that neither side resolves.

For Chapter 1 scope see /walkthrough/chapter-1/. Day 1 menus and Stream 1 pricing are on /walkthrough/chapter-1-day-1/. Ending branches sit on /endings/all-endings/.

How do you tell Day 2 from Day 3 in the launch build?

The home screen money bar shows DayN/Morning, DayN/Afternoon, DayN/Night, or DayN/Late Night next to the balance. In this recording, Day 2/Morning appears at about 14:07 video time with 8,500 JPY on the bar; Day 2/Late Night shows on the gift shop at about 25:00; the home screen reads Day 3/Night at about 25:40 with 14,500 JPY.

Red Chat Ritual Ver.1.0.0 home screen on Day 2 morning with 8,500 JPY on the money bar and Day2/Morning in the day band
Day bands and the JPY money bar are the reliable day clock outside streams. Source: theloladass Gaming, 14:07.
Red Chat Ritual gift shop on Day 2 late night with 2,500 JPY funds and Day2/Late Night shown on the bottom status bar
Late Night still belongs to Day 2 before the calendar rolls forward. Source: theloladass Gaming, 25:00.
Red Chat Ritual home desktop on Day 3 night with 14,500 JPY on the money bar and Day3/Night in the day band
Day 3 night funds before the third stream; the bar jumped from 2,500 JPY at Day 2 late night. Source: theloladass Gaming, 25:40.

What did the launch-build playthrough pick (mechanics only)?

This is one observation, not a recommendation. The player paid for every Mega Chat menu on both nights (no “Don’t send a Mega Chat” picks on these four panels): 5,000 and 1,000 yen on Stream 2, then 5,000 and 1,000 yen on Stream 3. The funds shown on each panel drop by exactly those amounts from one menu to the next (8,500 to 3,500 on Day 2; 14,500 to 9,500 on Day 3), which is how the paid amounts were read. What appeared on screen after each send is inside the spoiler fold below.

The End 6 branch lives on Stream 2 Chat 1 but was not chosen in this recording. See /endings/ending-6/ for community trigger wording.

Essential versus skippable (documented conflict)

Source family Claim
GamePretty (S8) Publishes outcomes for Day 2 Chat 2 and both Day 3 menus (treats them as content worth listing).
Barebone (S12) + Guidexon endings (S10) Skip Day 2 second Mega Chat.
Barebone + Guidexon + Treyex (S11) Day 3 Mega Chat choices non-essential.

[CONFLICT]: The video shows all four menus and spends money on each, but that does not prove they are required for your route. The wiki records both guide positions without picking a winner.

Show Day 2-3 Mega Chat labels, costs, and GamePretty comparison (spoiler)

What appeared after each send in this run

Stream Menu Paid chip (video) Visible mechanical follow-up in the same run
Stream 2 Chat 1 5000 Mega Chat line posted in the live chat column; stream continues (no ending card on that line).
Stream 2 Chat 2 1000 A paper with a triangle symbol appears in the stream view shortly after.
Stream 3 Chat 1 5000 Stream continues; footprints scene plays after the posted line.
Stream 3 Chat 2 1000 Stream ends normally; on Day 4/Morning SNS search lists new keywords including Rebirth Ritual.

Stream 2 (Day 2) — Chat 1

GamePretty (community, dollar-labeled table) vs launch-build video (yen chips on screen):

Option label GamePretty cost Video cost Evidence
I’m so glad she’s alive high cost in table (not a fixed tier in register) 5000 (yen chip) Labels [2-SOURCE]; glad tier [SINGLE] video cost
My love must’ve reached her 2000 2000 [2-SOURCE]
Don’t send a Mega Chat 0 0 [2-SOURCE]

Video player choice: I’m so glad she’s alive (5000 chip). End 6 branch documentation: /endings/ending-6/.

Red Chat Ritual Stream 2 Mega Chat menu on Day 2 with three priced options including 5000 and 2000 yen chips and 8500JPY funds
Chat 1 panel before send; funds still 8,500 JPY. Source: theloladass Gaming, 17:00.

Stream 2 (Day 2) — Chat 2

Option label GamePretty cost Video cost Evidence
Are you eating a balanced diet? 2000 2000 [2-SOURCE]
How will you receive the stuff on your wishlist? 1000 1000 [2-SOURCE]
Don’t send a Mega Chat 0 0 [2-SOURCE]

GamePretty lists auto outcome Mysterious triangle mark. Video player choice: wishlist line (1000). A triangle-mark paper prop appears in the stream view after that pick (no screenshot published: story prop, not UI).

Red Chat Ritual Stream 2 second Mega Chat on Day 2 listing balanced diet at 2000 yen and wishlist receipt at 1000 yen
Chat 2 costs match GamePretty's two paid rows. Source: theloladass Gaming, 21:00.

Later in the same save, Day 4/Morning SNS search offers Mysterious triangle mark as a keyword button alongside Rebirth Ritual (time advanced past Day 3).

Stream 3 (Day 3) — Chat 1

Option label GamePretty cost Video cost Evidence
Let’s follow the footprints 5000 5000 [2-SOURCE]
Let’s stop following the footprints 3000 3000 [2-SOURCE]
Let me smell your feet 1000 1000 [2-SOURCE]
Don’t send a Mega Chat 0 0 [2-SOURCE]

GamePretty ties stop following to 1 hour by bus; the video run chose follow (5000) instead, so that bus line [SINGLE] (GamePretty only) was not observed here.

Red Chat Ritual Stream 3 Mega Chat on Day 3 with footprint follow at 5000 yen stop at 3000 and feet option at 1000
All three paid footprint-menu tiers match GamePretty. Source: theloladass Gaming, 29:35.

Stream 3 (Day 3) — Chat 2

GamePretty lists happy thoughts / counting primes / sweets leading to Rebirth Ritual (auto keyword). Video labels and costs:

Option label (GamePretty / video) GamePretty cost Video cost Evidence
happy thoughts / think happy thoughts not listed in register 3000 Label paraphrase [2-SOURCE]; cost [SINGLE] video
counting primes / try counting primes not listed 2000 Label paraphrase [2-SOURCE]; cost [SINGLE] video
sweets / eat some sweets not listed 1000 Label paraphrase [2-SOURCE]; cost [SINGLE] video

Video player choice: eat some sweets (1000). Rebirth Ritual appears as an SNS search keyword on Day 4/Morning in this run (keyword name [2-SOURCE] with GamePretty outcome text).

Red Chat Ritual Stream 3 second Mega Chat with happy thoughts at 3000 yen primes at 2000 and sweets at 1000
Second Day 3 menu before send; funds 9,500 JPY on panel. Source: theloladass Gaming, 32:00.
Red Chat Ritual SNS search on Day 4 morning listing Mysterious triangle mark and Rebirth Ritual as selectable keywords
Rebirth Ritual keyword after the Day 3 night stream in this save. Source: theloladass Gaming, 35:00.

Sources and verification

Source URL
Launch-build playthrough (S16) https://www.youtube.com/watch?v=UFBzLM0EgSc
GamePretty — All Clues Guide (S8) https://gamepretty.com/red-chat-ritual-tsumimi-time-all-clues-guide/
Steam guide: Barebone all endings (S12) https://steamcommunity.com/sharedfiles/filedetails/?id=3824812257
Guidexon — All Endings (S10) https://guidexon.com/red-chat-ritual-tsumimi-time-all-endings/
Treyexgaming walkthrough (S11) https://www.treyexgaming.com/red-chat-ritual-tsumimi-time-walkthrough-endings/
Official Hints FAQ (FAQ13 route variance) https://steamcommunity.com/sharedfiles/filedetails/?id=3825261685

Checked 2026-10-25. Page prose targets Ver.1.0.1 mechanics where official; screenshots are Ver.1.0.0 launch build. Community-reported items are not independently tested by this wiki; lists and prices can differ by route and patch (official FAQ13).

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